How an Engineer Survives a Zombie Apocalypse

Figure out how to protect your house from the undead with SolidWorks.


By Stephen Endersby

Editor's note: This article originally appeared on the SolidWorks blog. It is republished here, with permission, in honor of Halloween.

Have you ever wondered what you would do to save yourself from the zombie apocalypse? I know I have. Do you get in a car and drive to the country, stay in your house or jump on a sailboat to wander the seas like the Flying Dutchman? Actually, I can rule the last one out as I can’t sail, so it’s either drive or stay. But what happens if the undead are stumbling over the horizon the day my car doesn’t start? I need a back-up plan. To be safe in my house, I need to know how much wood I need to board up my doors and windows. Let’s fire up SolidWorks.

According to most of the zombie movies out there, no matter if we’re talking traditional Romero or the modern fast moving variety, the biggest problem the home owner faces is the doors being broken down, so let’s start with a typical exterior door with a glass panel.

SolidWorks

A few judicious additions of bits of wood and my first attempt at zombie proofing is done.

SolidWorks

SolidWorks

I don’t have nails inside of SolidWorks Simulation, so I have to use bolts and set a failure load equivalent of the nail pull out force. Lastly, I need to apply the load on this door due to the mass of zombies pushing against the door. Now theoretically there should be a limit to this load, because at some point the mass of zombies would crush the zombies at the front rather than increase the load. After a quick scan of the Internet, I found information on crowd safety barriers and, assuming a healthy safety factor, I now have my zombie crush pressure. Since all we are interested in is the door we are going to ignore the wall, and assume the doorframe is perfectly attached to the house walls. After adding contact between all the components we are ready to run the test.

SolidWorks

SolidWorks

My initial calculations are looking promising with low stress, but the door looks a bit flexible where the door lock would be. It’s time to increase the number of planks of wood.

SolidWorks

With my new bracing I have reduced the door flex at the door latch, so it looks like four planks of wood is enough, but how many nails are needed? At the moment, we have four per plank, but is that enough? It would be a shame to use enough planks of wood only to die for the want of a nail. As we set the nail pull out load as the bolt connector failure load we can use the bolt failure check plot to see if I have used enough nails. The pin bolt check plot is a very straightforward plot, red is bad, green is good, if the bolt is red then in the real world the nail would pull out. We cannot have any red!

SolidWorks

But unfortunately we have some red, which likely equals undead entering the house. Now we can’t say if the nail will pull all the way out, as it bends it might grip again — but to be honest — when faced by a horde of the undead that want to eat my brains I am not taking any chances. So it’s time for more and bigger nails. And after a quick update …

SolidWorks

Success! The new analysis shows that I am now safe from the impending zombie horde breaking down my door. So to my zombie home survival kit now includes:

 

  1. Cider (beer for guest)
  2. Nachos & dip
  3. Hot wings
  4. Popcorn
  5. Chocolate
  6. Cricket bat (for close quarter self-defense), substitute with baseball bat in the U.S. and hockey stick in Canada.
  7. Box of strawberry Cornetto ice creams
  8. 4 planks of wood and 24 large nails per external door.

Next on the list is to zombie-proof my windows and sliding doors!

 

 

 

Stephen Endersby is a Product Manager at SolidWorks.

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