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Author: Mark Clarkson

Contributing Editor

Contributing Editor Mark Clarkson is Digital Engineering's expert in visualization, computer animation, and graphics. His newest book is Photoshop Elements by Example. Visit him on the web at MarkClarkson.com or send e-mail about this article to [email protected].

Latest from Mark

What Ever Happened to Cloud Rendering?

Five years ago, cloud rendering seemed poised to explode. Now, it seems to have made little progress. What went wrong?

Measure Up Metrology Services

Coordinate measurement machines, computerized tomography and 3D scanning can help address a host of measurement needs.

Photorealistic Rendering Grows in Importance

Software and techniques for photorealistic virtual prototypes have developed beyond simple images.

Review: Artec Eva, Spider and Studio

The hardware and software allow engineers to create professional scans.

The Importance of Being Photorealistic

Using the right software and hardware can enhance and expedite the product development process.

Powering the Internet of Things

How do engineers figure out a way to run a massive network of wireless sensors?

Crash Test Collaboration

The Center for Collision Safety and Analysis helps automotive, aerospace and transportation industries keep current with simulation and testing methods.

MODO 801 Gets More Refined

The visualization software now has streamlined Snapping, updated UV mapping and Nodal Shading features.

Democratization of Simulation Takes Flight

The technology for analysis and simulation is becoming more accessible -- though how do we close the gap between analysts and engineers?

NVH Testing: The Sounds of Success

General Motors uses LMS Soundbrush to “visualize” sound and improve design.

Lightweight Material Champions

While no one wants a product to be heavier than necessary, lightweighting has become an obsession in the automotive and aerospace industries.

CAD Gets More Animated

CAD animation is becoming more common, affordable and available -- both within the CAD programs themselves, and through closely linked third-party applications.

V-Ray 3.0 for 3ds Max Speeds Rendering

V-Ray 3.0 is the latest version of the Chaos Group’s popular and widely respected ray tracing application.

Innovation Centers Help Engineers Compete

Companies are starting to understand that it’s a matter of “innovate or die,” but how to drive that innovation?

Render on the Go with VRED and renderPRO

Autodesk’s James Cronin takes VRED on the road with the help of BOXX Technologies’ renderPRO.

More from Mark Clarkson

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