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Bringing a Comic Book Hero to Life
Effects artists used a combination of digital modeling, animation, CAD and 3D printing to build the massive S.T.R.I.P.E. armor for the new “Stargirl” series.
Bringing a Comic Book Hero to Life
Effects artists used a combination of digital modeling, animation, CAD and 3D printing to build the massive S.T.R.I.P.E. armor for the new “Stargirl” series.
Enter the Holodeck: Designing in a Virtual World
The gaming industry has long been big business, but thanks to virtual reality technology, it is now taking us where no one has gone before. Are product design and manufacturing the next frontier?
Monster!
What “WandaVision,” “Watchmen” and “The Umbrella Academy” can teach us about the industrial design process.
Visual Effects
Engineering software is effective as a visual tool to help drive product sales, demonstrations and content creation for marketers.
What to Choose? Gaming Beast or Productivity Workhorse
Application usage should guide hardware selection.
Engineering At the Movies
In this issue, we look at how gaming engines influence design processes; how CAD aids visual effects; and how design technologies are used to help some familiar superheroes fight crime.


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Quick Snapshot of NAFEMS Americas Regional Conference
Event covered range of topics in the simulation space, including electrification, autonomous vehicles and diversity in simulation organizations.

Nuts and Bolts of NAFEMS’ Acquisition of ASSESS
Two leaders of respective simulation organizations sit down to discuss details of NAFEMS acquisition.

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