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Consumer vs. Professional Tug of War

Can consumer hardware be adapted for professional usage?
Top Story

AR-VR: Beyond Joysticks and Touchscreens

Voice command, hand gesture, texture mimicry and other advances bring a greater touch of naturalism to AR-VR.

xRS Week: AR-VR Training Apps Get More Accurate with Physical Props, Eye Tracking, and Hand Tracking

October 25, 2019 · AR-VR training apps get more robust with physical props that accurately replicate the virtual action; analyst firm releases report on the role of optics in AR-VR.

Varjo Releases VR2, Flyingshapes Launches CAD for VR, More

October 17, 2019 · xRS Week Conference by Greenlight Insights kicks off, Varjo releases VR-2 Regular and Pro hardware, flyingshapes launches CAD modeling app for VR users

SOLIDWORKS 2020 launches, CM Labs releases Vortex Studio 2019b, xRS Week set for October

September 19, 2019 · SOLIDWORKS 2020 with improved assembly performance and flexible parts, CM Labs releases Vortex Studio 2019b with deformable terrain, xRS Week set for October

Consumer vs. Professional Tug of War

September 1, 2019 · Can consumer hardware be adapted for professional usage?

AR-VR: Beyond Joysticks and Touchscreens

December 19, 2018 · Voice command, hand gesture, texture mimicry and other advances bring a greater touch of naturalism to AR-VR.

Virtual Reality Strategy Conference 2018: New Ways to Interact with Pixels

October 29, 2018 · Analyst firm Greenlight Insights hosts Virtual Reality Strategy Conference in San Francisco

Podcast: Digital Engineering News Roundup for Oct. 19, 2018

October 18, 2018 · Listen to the top news items for the week of Oct 18, 2018. Altair acquires SIMSOLID, Greenlight Insights hosts Virtual Strategy Strategy Conference, new book contemplates the dreaded AI revolt, and more

From Solid Geometry to Responsive AR-VR

August 1, 2018 · The handshake between CAD and visualization engines proves critical to AR-VR development.

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