Intelligent Materials and Smart Objects Boost Esperient Creator

By simply dragging and dropping an intelligent 3D paint material onto any object in the scene, both the material and interactivity are instantly applied.

By simply dragging and dropping an intelligent 3D paint material onto any object in the scene, both the material and interactivity are instantly applied.

By DE Editors

Esperient Corporation (Ramona, CA), a developer of 3D authoring tools for visual computing and next-generation web applications, improved the functionality and ease of use of its core product,  Esperient Creator, with the introduction of Smart Objects and Intelligent Materials.

Building on Esperient’s shader technology, the company’s new Intelligent Materials technology takes Shader development into a new dimension. In Esperient Creator,  there are pixel shaders and vertex shaders, which add powerful effects to basic geometry.

Esperient Scripting code (lisp or CScript) can be embedded within the shader definition file to capture user events, trigger animations, track mouse and other application events to create interactive Intelligent Materials. By adding mouse interaction or object manipulation functionality directly into the shader source code, artists and developers can create self-contained interactive materials that harness the power of the Creator API with the power of GPU-based shader effects to create Intelligent Materials.

With Intelligent Materials, everything is stored in a single file that is available through the asset browser. By simply dragging and dropping an intelligent 3D paint material onto any object in the scene, both the material and interactivity are instantly applied. For details on Esperient Creator Community Edition (free) or Esperient Creator 3.0 ($500), go to Esperient Corp.

For previous DE coverage, see “Esperient Creator 3.0 Offers Streaming HD Video Support,” (Sept 2008).

Sources:  Press materials received from the company and additional information gleaned from the company’s website.

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