LightWork Design Releases LightWorks 8.0 Rendering Software

Latest release includes progressive rendering, tone mapping and more.

Latest release includes progressive rendering, tone mapping and more.

By DE Editors

LightWork Design has announced the latest release of its flagship LightWorks product, LightWorks 8.0. Now in its 20th year, the company continues to build on its LightWorks product to provide customers with improved performance and new technology. This release builds on previous versions and includes a number of new features.

Key developments within LightWorks 8.0 include:

  • Progressive rendering, which provides a more positive workflow experience within the rendering application.  Previously, using OpenGL to preview final renders had limitations in terms of lighting and materials, in that it limited the number of lights possible as well as the representation of the materials. LightWorks Progressive Rendering gives immediate feedback of the final image with a fast preview of the lighting and materials within the scene.
  • “View through walls” feature, which provides the ability to view the room through the wall without removing it, thereby maintaining the required accuracy. This is done by allowing the user to tag the relevant geometry in the scene and in effect look through the wall, with no degradation to the lighting and reflections inside. 
  • Tone Mapping has been optimized and developed to include a new white balance shader that gives a true representation of colors so that they remain more faithful to the original scene.
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Complex reflectance shaders, which are aimed at providing users with the ability to create a wider range of more realistic effects. These new shaders are all supported by programmable shading in real-time and include:  glossy glass, glossy mirror, blurred conductor, and blurred dielectric.

For more information, visit LightWork Design.

Sources: Press materials received from the company and additional information gleaned from the company’s website.

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