Luxology’s modo 601 Now Available

Company also releases CAD loaders built on Parasolid technology.

Company also releases CAD loaders built on Parasolid technology.

By DE Editors

Luxology’s modo 601 3D content creation software includes character animation, built-in dynamics, volumetric rendering,  and enhanced retopology modeling tools, along with other new capabilities.  modo is now a full pipeline solution for professionals working in media and entertainment, advertising,  engineering and architectural design visualization.

The solution offers a range of character animation functionality from easy-to-use posing tools to the creation of fully articulated character rigs that can be manipulated through a full-body inverse kinematics solver and a general purpose system of layered deformers. Rigid and soft body dynamics, based on Version 2.79 of the Bullet Physics engine,  are now a standard part of modo and provide realistic simulations of mechanical and organic motion.

Focused tools and a new dedicated retopology modeling layout simplify the rapid creation of clean models on top of imported geometry, while new photorealistic rendering capabilities include volumetric rendering,  render booleans, hair and skin shaders, and rounded edge control for hard surface models. Cel, contour and halftone shaders offer enhanced non-photorealistic rendering opportunities.

The Preview Renderer can now be used for final image production as it will progressively render an image to the desired resolution at full quality. A comprehensive render pass system, plus new interactive image processing and comparison tools, speed image refinement.

Luxology has also released CAD loaders for modo 601, allowing CAD designers working with XT, IGES, and STEP files to use the software. CAD Loaders for modo are based on Parasolid technology. As models are loaded into modo, the CAD surfaces can be dynamically tessellated for optimum use in modos modeling and rendering operations. Real-time rendering previews and dynamic editing tools in modo can then be used to turn base designs into immersive, photorealistic graphics.

For more information, visit Luxology.

Sources: Press materials received from the company and additional information gleaned from the company’s website.

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DE Editors

DE’s editors contribute news and new product announcements to Digital Engineering.
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