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Dosch Design has released a set of 100 Ground Surfaces textures, providing very detailed depictions of seamlessly tileable outdoor ground surfaces. The textures have been exclusively designed by Pino Gengo for Dosch. Gengo has worked as a texture artist on games like Crysis, Crysis Warhead and Far Cry.
The high-resolution Dosch textures (2048 x 2048 pixel) can be used for animations, architectural visualization, and for of computer graphics or print applications (e.g. catalog, magazine).
The multi-layer textures (provided are color - and bump-map for each texture) which can be used in most 3D-animation and CAD applications, are all provided in the JPEG-format with the highest quality-settings.
For more information, visit Dosch Design.
Sources: Press materials received from the company and additional information gleaned from the company's website.

DE's editors contribute news and new product announcements to Digital Engineering. Press releases may be sent to them via [email protected].
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