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NewTek Releases LightWave 11

3D animation software includes flocking and fracturing tools, Pixologic ZBrush support.

By DE Editors  

November 16, 2011

By DE Editors

NewTek announced NewTek LightWave 11, the latest version of its professional 3D modeling, animation, and rendering software. The solution offers support for Autodesk Geometry Cache and FBX, including pixel-perfect camera matching with Autodesk Maya cameras. It also supports the Unity game engine and Pixologic GoZ ZBrush workflow, making it ideal for all production environments, including smaller specialized studios and individual artists.

New features include the Virtual Preview Renderer (VPR) for onscreen real-time rendering; Anaglyph Stereoscopic Preview for real-time interocular, red-blue anaglyphic separations; and more.

Other features include instancing, flocking and fracturing tools; a Bullet Dynamics engine in layout for physics-based animation; virtual studio and interchange tools; the ability to import and export model and texture data to Pixologic ZBrush software; new buffer capabilities; and FiberFX enhancements.

For more information, visit NewTek.

Sources: Press materials received from the company and additional information gleaned from the company's website.

 
 

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