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Other feature additions include baking high-resolution point colors to texture maps, support for new point cloud file formats, including Zoller + Fröhlich and Riegl; new mesh file formats, including Autodesk .FBX, U3D, and 3D PDF; and new image file formats CIN, DPX, HDR and SGI. Scripts for importing meshes and textures in Autodesk 3ds Max and Maya are also provided.
“Sequoia had solid launch last winter, and the new features in Sequoia 1.1 are exciting. We aim to help our users work smarter, and this latest update is a testament to that mindset,” said Chris Bond, founder, Thinkbox Software. “One of the coolest applications we’re beginning to see from our users is bringing real world assets into real-time environments for VR experiences. We’ve made this process faster than ever with support for the FBX file format and our one-click texture baking workflow.”
For more information, visit Thinkbox Software.
Sources: Press materials received from the company and additional information gleaned from the company’s website.

DE's editors contribute news and new product announcements to Digital Engineering. Press releases may be sent to them via [email protected].
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