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REDWAY3D Releases REDsdk4.1

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By Admin  

November 3, 2015

REDWAY3D, a provider of graphics technology for 2D and 3D rendering, has released REDsdk 4.1. REDsdk is a C++ library dedicated to fast, high-quality image visualization. It expands REDsdk import capabilities, introduces new online documentation, and adds “realistic material” with light conservation as well as Windows 10 support. The REDsdk integrated API also provides an ability to support high-speed browser based visualization, says the company, allowing real-time visualization of millions of facets on any mobile or other remote device.

REDsdk 4.1 introduces REDsdk 4.1 introduces "realistic material." Image courtesy of REDWAY3D.

The addition of “realistic material” with conservation of the light energy enables the software to produce realistic images and animations more easily, according to the company. Combined with tone-mapping and physical lighting features, this material helps avoid unrealistic bright or dark images and animation.

Import functionality has been expanded to support FBX, OBJ, DAE and DXF file formats. This feature makes the integration of many models possible, which can increase the level of realism of real-time or photo-realistic scene, according to the company.

The "next generation" online documentation reduces the integration time of REDsdk and boosts productivity, according to REDWY3D. The documentation system uses a paradigm based on books, workflows and tasks for a breakdown of programming problems. This approach makes the integration of the REDsdk graphics library into an application much easier and faster, according tot he company.

The REDsdk online documentation system. Image courtesy of REDWAY3D. The REDsdk online documentation system. Image courtesy of REDWAY3D.

REDsdk 4.1 runs on any Windows version from Windows 2000 to Windows 10 with native 32bit and 64bit support, as well as Linux 32 and 64bit and MacOS X 64bit.

For more information, visit REDWAY3D.

 

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