Last year, CTA's AR/VR Working Group approved industry definitions to help companies explain to consumers the broad range of technologies and experiences available, including:
"It's up to us in the industry to help consumers understand all the technology and content available right now in the AR/VR/MR space," said Mark Turner, vice president, Corporate Partnerships & Strategy, Technicolor; and chairman of CTA's AR/VR Working Group. "The investments we're seeing in these immersive technologies, coupled with other innovations - like wearables and voice search - point to an exciting future of truly pervasive personal computing. A future where your physical environment can morph between being your digital workplace and your digital fun place."
CTA's membership is expanding and evolving in line with this emerging tech sector's growth. CTA welcomed more than three dozen new AR/VR members in 2017 - including Black Box VR, creator of a virtual reality gym; HaptX, maker of haptic gloves for training and entertainment; and VR biometrics content platform StoryUp - bringing the association's total AR/VR membership to over 100 innovative companies. Among the current members of CTA's AR/VR Working Group: Amazon, AMD, Dolby Laboratories, the Fox Innovation Lab at Twentieth Century Fox, GoPro, HTC Vive, Intel, Magic Leap, Meta, Microsoft, NVIDIA, Oculus, Reverge VR, Samsung, Sony, STRIVR, Technicolor and Translink Capital.
For more info, visit CTA.
Sources: Press materials received from the company.

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