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ArtVPS Launches Shaderlight Rendering Plug-in for 3ds Max

Plug-in enables fundamental changes to be made to key image attributes.

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By DE Editors  

June 2, 2009

By DE Editors

ArtVPS has made its Shaderlight rendering technology available for free download for testing. Shaderlight promises to deliver productivity and creativity improvements over traditional ray-trace rendering engines. Shaderlight 0.1 is a plug-in for Autodesk’s 3ds Max modeling tool.

Early adopters of the technology will be encouraged to help shape the software by becoming part of the Shaderlight online community and providing feedback during the final phase of product development.

Shaderlight is a physically based ray-trace renderer that enables 3D artists and visualization specialists to make changes to key image attributes at any stage of the rendering process — even on production quality images — without having to restart the render. Shaderlight enables users to not only see the progressive refinement of a scene when objects or camera angles are altered, but also allows them to make interactive changes to materials, environments, lights, and textures on full-quality 3D images. Shaderlight also includes a new approach to global illumination, which enables light, color and intensity to be updated on screen without the need to re-render.

For more information, visit ArtVPS.

Sources: Press materials received from the company and additional information gleaned from the company's website.

 

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